Bohdan Tsaplia
Unity Developer
I build and ship mobile, WebGL and cross-platform products in C# and .NET. I'm the sole developer of a live WebGL IPSC stage editor used by the shooting community worldwide, and a contributor to a training app with 50K+ downloads.
Selected work
Shooters Global Events
WebGL stage editor for IPSC practical shooting, built solo end-to-end
Terra Infested
Wipe out the alien threat and rescue your home planet
Adam's Playground
No sinners in this game
Salvage in 60 Seconds
Salvage car to get money!
Zero Collision
Avoid collisions - be wavy
Scorelands
Grow your town on a stranded island
Experience
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Unity Developer at Shooters.Global
Own Unity development for web and mobile products for the IPSC practical-shooting community. Sole developer of the WebGL stage editor; shipped the Viewer in Drills training app (Android/iOS, 50K+ downloads) and AR stage previews at real-world scale.
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Unity Developer at SmugDuck
Delivered gameplay features and optimization for hypercasual mobile games (1Line, Wordle) and integrated ad mediation across AdMob, Unity Ads, IronSource, AppLovin and AdColony.
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Game Development Mentor at Ampli
Mentored developers on Unity tooling and game-development fundamentals.
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Indie Game Developer on itch.io
Designed and shipped 20+ games with Unity, including game-jam entries: gameplay systems, VR mechanics, tools and AI.
Let's talk
Have a project, a role or a question? Write me through the form or directly at [email protected]. Based in Wrocław, Poland.